Creative technology studio

We turn territory into playable experiences.

We design and build digital products where maps, gamification, and data meet. Tourin, our gamified tourism app, is the proof in production.

33°26'S 70°39'W — Santiago, Chile

DOLMEN — ELEVATION 01MAP — TOURINMove the cursor to excavate
The studio

We build products that get used, not demos that get applause.

  1. Our own product

    Tourin is our app: we design, build, and operate what we sell. We take the risk first.

  2. Our own data

    Our own admin panel feeds production content in three languages, with no third-party dependency.

  3. Server-side rules

    The mechanics that matter are verified server-side. Cheating is not a design option.

Flagship product

Tourin In development — beta

A gamified tourism app that turns walking the city into a game with real consequences: verified stamps, a passport, routes, and achievements.

Santiago, Chile

Live data from the admin panel
heritage sites
guided routes
I want to try the beta
  • Mapped layers

    Points of interest, metro stations, and your position on one map.

  • Verified stamps

    Stamps are validated server-side by real proximity. No cheating.

  • Passport

    Collect stamps and share them as an image with your latest stamp.

  • Routes

    Suggested routes with stops, timing, and navigation to your maps app.

  • Achievements

    Server-evaluated rules that unlock badges and celebrations.

  • Recaps

    Daily and weekly recaps generated server-side with your stats.

  • Three languages

    All content natively in Spanish, English, and Portuguese.

  • Accessible by design

    Per-site accessibility indicators so you know what to expect before you go.

Capabilities

Mobile products

Cross-platform apps built with Expo and React Native, from idea to store, with release flow and monitoring.

Maps and territory

Map layers with MapLibre, points of interest, GeoJSON routes, and server-side proximity checks.

Gamification

Game mechanics with server-evaluated rules: stamps, passports, routes, and achievements that unlock on their own.

Data and backend

End-to-end Supabase: authentication, fine-grained authorization with RLS, and migrations versioned in the repository.

Product design

Narrative, content localized in three languages, and visual systems that hold up in production.

Extended reality

Work line

We explore AR, VR, and spatial experiences as an active research and project line.

Method

Four steps, zero improvisation

  1. Discovery

    We define the problem, the audience, and the metric that will make the product work.

  2. Design

    Prototypes and visual systems tested before a single line of production code is written.

  3. Build

    Iterative development with continuous integration, tests, and constant review.

  4. Launch and data

    We launch with monitoring and an improvement cycle driven by real data.

Selected work

What we are building

  • Tourin

    Gamified tourism app

    Tourin

    Stamps verified by real proximity, a passport of heritage sites, routes, and achievements. Powered by its own admin panel managing sites, routes, and achievements in three languages.

    • Product
    • Maps
    • Gamification
    I want to try the beta
Contact

Let's talk about your project

Tell us what you are building. We reply within one or two business days.

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